Level 14 - "Military Hospital"
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Info

Written by CutTheBirchCutTheBirch.
Original concept by u/hugorrr.

LEVEL
14

SURVIVAL DIFFICULTY
CLASS 2

Exit: 3/5
Difficult to Exit

Environment: 3/5
High Environmental Risk

Entities: 1/5
Minimal Hostile Presence

Description:

Level-14-cc.png

The first photo of Level 14.

Level 14 resembles a derelict, long-abandoned military hospital. The blue, tiled walls of its unending rooms are covered in dirt and reek of blood and vomit. The wood ceiling is rotten and even caves in at some places, but no escape can be found through that avenue. Much of the floor is wet, even flooding some rooms, and an unending emergency alarm can be heard loudly blaring at all times. Occasionally, cabinets with syringes and first-aid kits can be found. It is not recommended you use these first-aid kits, as they have exhibited unusual results. Many sections of the walls in Level 14 are covered with graffiti. Most of this graffiti is either indecipherable or completely nonsensical and is believed to be a natural feature of the Level rather than anything left by wanderers.

The only entities on the Level are a series of ghost-like figures who resemble patients and hospital staff. Many of these exhibit extreme deformities in ways that cannot exist naturally in humans. Though these figures occasionally seem to be aware of the presence of wanderers, there is no way to interact with them, as any attempts will cause you to simply phase through them.

Communities and Outposts:

The Hospital Society:

Due to the difficulty in exiting the Level, the Hospital Society was founded by u/hugorrr to help wanderers find their way out. The Society currently has 12 members who all entered the Backrooms between 1940 and 2006. They also often gather medical supplies and give them to passing wanderers.

Entrances and Exits:

Entrances:

The only known entrance to Level 14 is through a staircase that occasionally appears in Level 27.

Exits:

Level 14 can only be exited by walking through the rooms in a very specific pattern, which leads to Level 2. Because of the difficulty in getting this pattern correct by chance, it's recommended that any Wanderers who are stuck in the Level seek the help of the Hospital Society.

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