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Dedicated to Ro, my beloved.
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Chapter XX
The Cygnus Archive had become a war room.
Candelabras burned low in their sconces, casting long amber tongues across the gothic expanse of Level 906 — but the light felt thinner now, as though the illumination itself were rationing its willingness to exist. Bookshelves had been shoved aside by telekinetic discretion, clearing a central nave in which the assembled gods and their Royal Court counterparts stood in concentric rings: a parliament of tarnished halos and broken wings, of clockwork joints and cosmic geometry, of rusted armor and crystalline flesh. The stained glass above — painted landscapes of countries that had never existed — wept prismatic dust onto the velvet carpets below.
Cygnus stood at the center, her composure immaculate, her teacup still warm in her hands. Beside her, The Bearded Keymaster studied a schematic drawn in a fluid that shifted between blueprint lines and theological notation depending on the angle of observation. The Gearmaker’s Filigree Angels hovered in the periphery, their clockwork wings ticking like metronomes, recording everything.
“The Middlesorts,” Cygnus said, her voice carrying the precise gravity of someone who understood that the next words out of her mouth would reshape the trajectory of existence itself, “is no longer a place. It is a process. The Officinarum has merged with it — assimilated its architecture, its database, its ontological infrastructure. He is the Middlesorts now, in the same way that a cancer becomes the organ it consumes.”
“He’s digesting it,” The Alchemist added, adjusting his glasses with a tink of his fingernail. “Converting the nexus into a broadcast tower. Every moment we spend deliberating, the barriers between realities thin further. The mythic charge of erased timelines, every reality that ever was unmade — that resonance is being weaponized. Folded into the frequency. The Officinarum is tuning the omniverse like a radio dial, and the station he’s searching for is Baughust.”
Y’liad Elyion stood in the outer ring, his grey form hardly distinguishable from the shadows between shelves. His ashen silver ring glinted dully on his rotting right hand. His two faces — one near-dead, one near-nothing — regarded the assembly with the flat patience of something that had already died and been reborn so many times that urgency had become a foreign dialect. Beside him, Volyx stood as a monolith of black crystal, silent, his crown refracting the candlelight into spectra that didn’t have names.
“We cannot breach the Middlesorts by force,” said Clavis. “What the Officinarum has done is graft his own encryption onto the foundational architecture — layered his will atop mine like varnish over a masterwork. Brute force would collapse the nexus entirely, and take a measurable percentage of the omniverse with it.”
“We cannot storm the gate,” Cygnus said. “The gate has learned our faces. It ate them, remember.” A glance flickered toward Clavis, who scowled but did not argue. “But the Middlesorts is a sorting place. It was built to recognize the proper shape of things.”
“Then we don’t breach it,” said The Pillar Scribe, his slug-like form undulating slightly as he spoke, his voice carrying the dry cadence of someone who had transcribed too many cosmic truths to be impressed by any of them. “We unlock it. The Middlesorts, at its base level, is still a door. And doors require keys.”
“The kind of key,” Cygnus continued, setting down her teacup with a porcelain click, “that cannot be forged from conventional materials. The Officinarum’s defenses are conceptual. He has encoded his barriers in the fundamental axioms of the omniverse itself. To bypass them, we need a key forged from conceptual anchors — artifacts rooted so deeply in the foundational cornerstones of reality that they predate and supersede any encryption layered atop them.”
“Sounds expensive,” muttered The Game Master from somewhere near the back, her pixelated face displaying a deadpan expression. “Like, really expensive. Are we talking about crafting-grid expensive, or—”
“We are talking,” said Argos, his glowing orange eyes narrowing from beneath his ragged black hood, “about retrieving Objects from the bedrock layers. The primordial spaces. The first rooms ever tiled, the first waters ever pooled, the first walls ever papered in yellow. Each artifact we retrieve will serve as a syllable in the key’s composition. Speak enough syllables in the correct sequence, and the Middlesorts must listen. It cannot refuse. It is a door, and doors do not choose who may knock.”
“So we split up,” said Claudius, his greatsword planted into the floor like a monument, his rusted armor creaking as he shifted his weight. His voice was a low, tired rumble — the sound of a bell that had been struck too many times. “Teams. Each visiting a different foundational cornerstone. Retrieve the anchor. Return. Forge the key.”
“The logistics are not trivial,” said The Clocksmith. “The foundational cornerstones are not all here. Some exist in adjacent limspace systems. Others in entirely separate universes. The multiversal convergence has thinned the barriers between them, but traversal is still… nontrivial.”
“Nontrivial,” repeated Dandizette, his pearl-tipped cephalic appendages swaying with sardonic amusement. His chalk-white mask shifted its etched contours into something approximating a smirk. “What a delightful understatement. I suppose we shall simply noclip between universes and hope our constituent atoms reassemble in the correct order on the other side.”
“I can facilitate transit,” said Clavis. “The convergence has made doors where none existed before. I can feel them — thin spots, membranes worn to gauze. Where a door is needed, a door will be.”
Cygnus spread her four-fingered hand — no, five, the flicker again — across the great cartographic table she had willed into being, its surface a living map of the omniverse’s foundational architecture. Points of light bloomed like fever across a body.
“Water. Fun. Time. Desire. Panic. Memory. The Window. Cuteness. Number. Ending. Heaven. The Yellow. Death. Love. And Commerce…” She sighed. “Each rests in a foundational level, or a foundational universe. We must split. We must gather. And we must return before the walls between realities finish their collapse — before Baughust’s eye finishes opening.”
Kirai, now a silhouette of nested galaxies wearing the shape of a man, rolled his shoulders. “Buddy system it is, then. I always did like field trips.”
The avatars scattered.
Kirai went alone. He preferred it that way, and no one had argued the point; there was something about a being made of Abyssal Ooze wading into water that gave even gods pause.
The Poolrooms received him in silence as they received all things — the muted hush of water that swallowed sound before it could finish being sound. Level 37 was an infinite expanse of white ceramic tile and lukewarm water, each room flowing into the next without logic or purpose, lit from angles that made no geometric sense. The silence here was the deliberate suppression of sounds, a muting of the universe’s noise to a whisper that was almost a lullaby.
Kirai’s ink-black form stood at the edge of a shallow pool, ripples spreading outward from the point where his bare feet met the water, fleeing in patterns that spelled, if one squinted, small profanities. The Abyssal Ooze that comprised his body lapped at the tiled floor, staining the pristine white with inky tendrils that receded almost as quickly as they appeared. He wasn’t meant to be here.
“Prettiest damn place in all of Daedos,” he mused aloud, though the words came out flattened, dampened, as if the Poolrooms had drunk half of each syllable. “Nobody around to bother me. No siblings monologuing about duty.” He dipped a tendril into the pool and watched the water refuse to mix with its darkness, beading and sliding off like oil. “Calm. Stillness. The principle of sanctuary-through-absence.”
Level 37 was the Backrooms’ oldest wound and oldest balm simultaneously — a place where nothing could reach you because nothing was here to reach. The water held no entities. The corridors held no traps. The silence held no voice. It was the conceptual opposite of chaos, and Kirai, the avatar of Chaos, found it profoundly uncomfortable.
He waded deeper. The water rose to his knees, then his waist. It was warm, precisely the temperature of a body at rest. Magnesium sulfate dissolved in the water soothed muscles he didn’t have, relaxed fibers that didn’t exist. It was trying to calm him. It was trying to make him still.
“That’s not going to work,” he told the water.
It kept trying.
Kirai dove. The surface closed over his head and the world went silent — truly silent, the -6.2 decibels of absolute nothing. He sank through layers of water, past staircases that descended into pits of darkness, past pillars that served no structural purpose, past the point where the light from above faded to nothing.
He found the anchor at the bottom.
It wasn’t an object. It was the water itself — a specific body of it, a pool within the pool, circumscribed by tiles arranged in a pattern that predated the Backrooms. The water here was still. It held potential. It held the absence of movement as a thing, a concrete, graspable substance: the concept of the frozen threshold, the eternal in-between made liquid.
Kirai extended a hand. His fingers, dripping with Abyssal Ooze, broke the surface of the still pool.
The water recoiled. Every drop in the surrounding hundred meters pulled away from him, crawling up the walls, retreating into the corners. The ceramic tiles groaned. Some principle deep in the level’s architecture recognized him for what he was and objected.
“Shh,” Kirai said, his voice carrying through the water as vibration rather than sound. “I’m not here to break you. I’m here to borrow.” He cupped his hands and whispered the way one whispers to a nervous animal. “Come on, now. You’ve been holding still for ten thousand years. Aren’t you tired of being a hallway that no one crosses?”
The water did not care about his intentions. It cared about his nature. He was Chaos. This was Stillness. The two could not coexist.
So Kirai did something he almost never did. He stopped.
He let the Abyssal Ooze that comprised his body go still. Every ripple, every micro-movement, every chaotic fluctuation of his form — he suppressed it all. He became a statue of black glass at the bottom of an infinite pool, holding his breath in a body that didn’t breathe, waiting for the water to accept him.
It took three hours. The water crept back, one molecule at a time, testing, probing. When it finally touched him and he did not react, the entire level held its breath, and a single column rose — ascending into a sphere of pure liminal essence, a bead of suspended transition no larger than a plum. It thrummed with Epsom-warmth and the ache of pools that had never known a swimmer.
Kirai closed his fingers around it. It held its shape against his palm, cool and heavy.
“Easy,” he whispered. “There. See? I can be gentle. Nobody believes me, but I can.”
He ascended. The water parted for him as he rose, no longer recoiling but simply making room, acknowledging the transaction — though it rippled slower now, mournfully, as though something essential had been drawn out of it.
“Sorry, pal,” he said, and meant it. “I’ll bring it back if we live.” He tucked the sphere into the folds of his manifested coat. “One down.”
“Toodles,” he told the empty pool, and no echo answered.
The door to Level FUN+ was constructed from human molars and incisors, set into a frame of bone, and plastered over with peeling yellow paint. A sign above it, rendered in what appeared to be dried blood and frosting, read:
WELCOME TO THE BEST PARTY EVER! =) =) =)
The Jestwer stopped at the threshold. His jester’s outfit — red and black, trimmed with gold — rustled in a wind that came from inside the level, carrying the scent of rotting cake and copper. Behind the pallid mask, he smiled — he couldn't not, not since Komo’oide had opened him, The strings of fate hummed in his fingers, and he plucked one absently.
“I’ve been to many parties,” he said, his voice carrying a manic lilt. “This one smells like a crime scene had a birthday.”
“Most parties do, eventually,” said Dandizette. His cephalic appendages — the tentacle-like structures that bifurcated from his skull and terminated in pearl tips — swayed with independent intelligence, tasting the air. “Oh, they renovated. It’s grotesque. It’s magnificent. It’s exactly the kind of thing that gets people killed.”
They were, in a sense, father and son, though separated by universes. Komo’oide worked in mysterious punchlines.
“Which is precisely why the anchor’s here,” Dandizette continued. “Every cornerstone has a shadow-side, Nunca. This one anchors forced revelry — the terrible gravity of a party that will not let you leave. Level Fun was always a punchline that went wrong. Level FUN+ is the punchline metastasized.”
The Jester pushed open the door of teeth.
Level FUN+ hit them like a wall of sound and smell and wrongness. The corridors were wider, the decorations more aggressive, the music louder and more distorted — a carnival waltz played at half-speed and twice-volume, the notes bent into shapes that caused physical pain to the inner ear. The walls were lined with balloons made of skin. The streamers were intestine. The party hats sat on heads that were no longer attached to bodies.
And the Party Creators came in waves. Blue-fleshed, bone-plated, they poured from the themed party rooms like confetti from a cannon, moving with a horrible, lurching coordination, each one reaching, grabbing, pulling.
“MEEEETT THE PARTY GUESTS!” one screeched, its voice a garbled distortion of hospitality. “WE’VE BEEN WAITING FOR YOU! WE MADE CAKE! IT’S INSIDE US! COME GET IT!”
“Oh, these are my bastard punchlines,” Dandizette said, and even through the mask, something in his voice cracked. He had inadvertently seeded them, a joke that had gone wrong. Black sludge welled at the corners of his mask. “I’m sorry,” he whispered. “I’m so sorry.”
Then the mirth-field hit.
Within fifty meters of Dandizette, physics surrendered to comedy. The Party Creators charging at them found their feet stuck to the floor, because the idea of being stuck had become funny. Three tripped over their own legs, which had spontaneously tangled into a pretzel. A fourth tried to lunge and instead began juggling its own severed fingers, which it had not yet realized were severed, even though it did not even have fingers.
The Jester moved through them like a knife through butter — except the knife told jokes and the butter screamed. His serrated dagger, wet with its own mysterious toxin, opened the first Party Creator from shoulder to hip. The creature looked down at its own viscera with what might have been surprise. Then it laughed — because the dagger’s toxin didn’t kill. It amused. The Party Creator died laughing, collapsing into a heap of chitin and bone-growth and former humanity.
“Oh, that’s a good bit!” The Jester cackled, spinning to face the next wave. “Do it again! Do it again!”
“Don’t encourage them,” Dandizette said, even as a tendril from his back casually scooped up a lunging Party Creator and flicked it into the sticky ceiling, where it stuck.
They fought their way through the level for what felt like hours — through rooms themed after children’s birthday parties where the cake was compressed bone meal, through a ball pit full of hundreds of smiling human heads, through a bounce house that was somehow alive and tried to digest them. At every turn, more Party Creators. The level was a factory, and the product was suffering.
The anchor was in the deepest room — the room that wasn’t on any map because no one had lived to draw one. A single chamber with a single table, a single chair, and a single cupcake on a plate. Pink frosting. A single candle. The flame burned with a light that was warm and inviting and made you want to sit down and eat and never leave.
Dandizette stared at it. His tentacles went still. His mask shifted, the etched contours rearranging into something that, if you squinted, might have been grief.
“That’s it,” he said. “The original. The first joke that went wrong. The setup with no punchline.”
But The Jester did something no one expected. His instrument manifested from thin air — a lute of bone and gold string — and he played the melody underneath the melody: the true joke Level Fun had been built on before it curdled, the simple, aching human wish to be together and unafraid. He played the memory of a real celebration.
And in the pause, in the space his music carved out of the noise, a mote of light peeled away from the chaos — a warm gold ember, the authentic joy trapped at the level’s foundation. It settled into the cupcake, which grew heavy in The Jester’s hands — heavier than it should have been, heavy with the weight of every Partygoer, every infection, every person who had ever smiled a smile they didn’t choose. The candle flickered but did not go out.
“One cupcake,” The Jester deadpanned, holding it with both hands. “The pinnacle of comedy. A joke that nobody laughs at because the punchline is you.”
Dandizette cupped his hands around it with terrible tenderness. “There you are. There you are, you poor lost thing.”
They left. Behind them, Level FUN+ continued its eternal party — the music still playing, the Party Creators still dancing, the cake still rotting in rooms no one would ever clean. The Jester’s music trailed behind them.
Level 3999 was the arcade at the end of the universe. A sprawling, infinite game center stretching to a horizon painted in electric magenta and cyan, every machine plugged in and running, and no one playing.
“Six billion cubic kilometers of clockwork,” the Gearmaker muttered, “and this is where fate deposits us. A glorified penny arcade. It’s hideous. Every single one of these machines is off. By different amounts. Some by milliseconds. Some by hours. It’s like someone deliberately —”
“Sabotaged them?” The Clocksmith stopped his miniature stopwatch with a soft click. The elderly avatar surveyed the endless expanse. “Or perhaps they were never meant to be accurate. Perhaps the imprecision is the principle. Do try to be pleasant, Divus. We are, technically, the same being. It reflects poorly on us both when you sulk.”
Where Divus was the machinery of time — the gears, the maintenance, the fixing — the Clocksmith was the experience of time: the waiting, the patience. Two avatars of the same Pillar in one room made the air itself crackle with possibility possibility. The Enigmachina, far away, registered the strain and dispatched a Filigree Angel to hover watchfully at the level’s edge.
“The anchor,” Divus said, ignoring the reprimand. Aer Filigree Angels scanned the machines for temporal anomalies. “Chrono’lektra’s own domain touches this place. An arcade is a cornerstone of iterated time — death, respawn, try again. The loop given a quarter and a joystick.”
The Clocksmith was already walking, unhurried, toward a machine in the back corner. It was unremarkable — wood-grain paneling, a single joystick, two buttons. The screen displayed a simple game: a pixelated character running along a road, dodging obstacles, collecting coins. The score was climbing. The character was running. No one was playing.
“This one,” the Clocksmith said. “It’s been running since the level was created. The character has been running for as long as time has existed. And it’s never been caught. It’s never reached the end. Every time the character reaches what should be the end, the level extends. Every time the timer should run out, it resets.”
Divus leaned in. The game’s code, visible to aem the way sheet music is visible to a conductor, was a masterpiece of temporal recursion. “That’s not a game,” Divus said. “That’s a description of time.”
“Precisely.” The Clocksmith produced a small screwdriver from his coat pocket. “The anchor is the save file. The state of the game at this exact moment — every coin collected, every obstacle dodged, every millisecond of progress — is a snapshot of the entire timeline. We need to extract it. Without stopping the game.”
“You know,” the Clocksmith said conversationally, as Divus opened the back of the cabinet, “the difference between us, old friend, is that you fear the loop. You built the Enigmachina to end the need for do-overs. To make time perfect. Frozen. I made peace with the do-over. I rewind because the story deserves a better draft, not because I fear the first one.”
It took them forty-seven minutes. The Clocksmith held time still, suspended the way a musician holds a note, preserving the present while past and future continued without it. Divus reached into the machine’s guts. Gears and wires that shouldn’t have existed in a 1980s cabinet bit his fingers. The machine resisted. It had been running forever, and it did not want to stop.
“Almost —” Divus grunted, aer Filigree Angels holding wires out of the way. “Got it.”
Ae pulled out a small warm chip — its surface engraved with an infinity loop, a counter ticking a number so large it had no name, incrementing every instant. The Eternal Credit. The conceptual anchor of the second chance.
The screen went dark. Then, after a beat, it restarted. The character began running again, from the beginning, on an empty road. The score was zero.
“Did we break it?” Divus asked.
“It reset. It’s starting over. That’s what games do.” The Clocksmith pocketed the chip. “That’s what time does, too. Eventually.”
For a moment — just a moment — the two avatars’ shared oversoul thrummed in harmony, and neither of them looked away from the other.
“I did not fail her,” Divus said quietly. It was not clear who her was. Perhaps ae did not know either.
“Not yet,” said the Clocksmith, gently. “That is the point of the token, is it not? Not yet.”
The Promised Land was everything the world outside it was not.
Pink clouds stretched in every direction, a cotton-candy horizon beneath a sky of soft lavender. The hotel itself floated among them — four hundred floors of rose-gold architecture, each room a different dream of comfort. The air smelled like fresh linens and something sweeter, something that made you want to lie down and close your eyes and forget that anything existed outside these walls.
Protastheia hated it — not because it was unpleasant, but because it was passive. She was the avatar of Desire; she could appreciate beauty, comfort, the pull of wanting. The Rosatin Hotel didn’t tempt you. It didn’t seduce you. It simply welcomed you, and in that welcome, you dissolved. It was comfort as a gravity well — not pulling you in, but slowing you down until you simply… stopped.
“Everything here loves everyone,” she murmured, projecting her Maiden of Thorns aspect, butterfly-wing dust trailing from her flora-woven gown. Where her bare feet touched, the synthetic carpet bloomed into phosphorescent nightshade and blood-red vines. “It is nauseating. And it is exactly what I once wanted to build.”
Beside her, the Puzzle Maker was already slowing. Their body — composed of interlocking puzzle pieces, each a different color, a different texture — was beginning to lose cohesion, pieces drifting apart at the seams, drawn by the hotel’s ambient pull toward rest.
“I feel sleepy,” the Puzzle Maker said, their voice dreamy. “I don’t think I’ve ever felt sleepy before. I’m a toy. Toys don’t sleep. But this is… this is really nice…”
Protastheia grabbed them by the arm, her thorned hand tightening hard enough to hurt. “Stay awake.”
“But —”
“Stay awake.”
The Puzzle Maker’s pieces clicked back together with an audible snap. “Oh. That was close. This place is —”
“A trap,” Protastheia said. “The kindest trap ever built.”
They moved through the hotel quickly, Protastheia’s thorns cutting through the soft pink air like a net through water. Every floor tried to stop them: a bed made of clouds, a window overlooking an endless sunset; a fireplace and a cat that purred in a frequency that made your bones vibrate with contentment; a bathtub of warm water that smelled like lavender and made your skin feel new. Each room was an argument for staying, perfectly calibrated to the desires of whoever opened the door.
Despite herself, Protastheia’s aspect softened when she looked at the child beside her. “I sought to unite the world through my embrace,” she said. “They called me a monster for it. And here is unity that works — because no one is forced. Because it asks.”
“Yeah!” The Puzzle Maker clicked a piece into place. “A puzzle you want to solve is fun. A puzzle somebody straps to your face and says ‘solve it or die’ is — um — not fun. I know ‘cause I made both, once. I felt real bad about the second kind.”
Protastheia looked at the entity for a long moment. “You are wiser than your maker.”
“Don’t tell Dandy. He’d cry. He cries a lot.”
The anchor of the Promised Land was, fittingly, voluntary belonging — the cornerstone of sanctuary freely given. It could not be taken by force, which was why the two of them had been sent: a goddess who had learned the cost of forcing, and an entity who had learned the joy of inviting.
They found it on the four hundredth floor — the only room that was empty. No bed. No furniture. Just four white walls and a single object in the center: a keycard. Standard hotel keycard. White plastic. A magnetic strip. No logo, no room number.
Protastheia knelt — her thorns retracting, her Maiden aspect setting aside its hunger — and asked the room for a token of its peace. The Puzzle Maker knelt beside her and offered, in trade, a single perfect puzzle piece shaped like an open door.
The room accepted. It sighed — a rush of air, a release of pressure, like the hotel exhaling — and for a moment every door on every floor opened simultaneously, then closed. The keycard warmed in Protastheia’s hand. She turned it over. On the back, three words were printed in small, clean font:
YOU ARE HOME.
“The principle of hospitality,” she said. “The idea that there is always a room for you. That the door will always open.”
“For the key,” the Puzzle Maker said proudly.
“For the key,” Protastheia agreed. And she did not reach to take it from him. She let him carry it. It was, she thought, a small penance. And a small grace.
The Rosatin Hotel did not try to stop them from leaving. It never tried to stop anyone from leaving. It simply made sure you never wanted to.
The corridor was the color of arterial spray, of emergency, of every cell in your body screaming at once that something was wrong and you needed to move. Level ! announced itself in the only grammar it knew: the sirens blaring a physical pressure against the eardrums, the runes scrawled across every surface in archaic exclamation marks, and a single imperative, total and absolute: RUN.
They did not run.
Claudius planted his greatsword in the buckling floor and became a stone in the river. “I have been chased,” he said, voice flat beneath the tarnished helm, “and I have chased. I am tired of both.”
“How many?” the Crimson Wanderer asked. His voice, beneath the helm, was flat as a whetstone.
Claudius drew his massive, rusted greatsword, the worn blade screeching free from the floor. At the far end of the ten-kilometer hallway, visible only as a suggestion of movement, the horde was coming — a tidal wave of teeth and gnashing limbs, Hounds and Skin-Stealers and Facelings and writhing Clumps, entities without number, birthed from a place that existed only to kill. And the floor was collapsing behind them; if the two knights did not hold, the level would eat them.
“Their existence is a fallacy,” Claudius intoned, and raised the blade. “Let us make it worth their while.”
What followed was a choreographed theology fought with sharp geometry and raw, physical suffering. The two aspects of Jaga’dain — one who atoned and one who endured — moved through the horde like twin scythes. Claudius was slower, heavier, his ribbon-woven armor a dense carapace; the Crimson Wanderer was fury given form, his claymore carving supersonic arcs that severed a dozen at a stroke, and when the pressure mounted, his aura ignited — a spectral avatar of War blazing crimson over his shoulders.
They fought back to back. They exchanged no words, for their language was in the rhythm of their strikes: parry, riposte, cover, kill. Every swing of Claudius’ blade cut the concept of the enemy’s future. The wet tear of flesh and the sickening crunch of bone served as the ink of the body’s autobiography, painting the hospital-grade linoleum in thick, viscous gore. Liquid Pain wept from the gaps in his armor, hissing where it struck the ground. His arms screamed. The sword grew heavier with each swing, a thesis argued past the point of exhaustion, but he did not lower it. Every strike was a refutation of the level’s only sentence. You will not make me run. You will not make me run.
The horde broke against them like surf on stone — because even an infinite horde has a rate, and they killed faster than the level could spawn. When the last entity dissolved into a punctuation mark and faded, the two knights stood in a slaughterhouse gone quiet, a silence so profound it rang.
“The floor!” Claudius bellowed, his armor smoking. “There!”
The Crimson Wanderer drove his claymore directly into the hospital-grade linoleum. A fiery, incandescent red aura erupted from his frame, melting the concrete subfloor. Claudius plunged his gauntlets into the molten slag and pulled. The ground tore open like a ribcage. Embedded in the foundational mesh of the level, pulsing, lay the Crimson Heart — a glowing, beating crystal in the shape of an anatomical heart, its surface deeply etched with jagged panic runes, each one screaming !!! in a language older than fear.
Claudius reached for it. Hesitated. “It is a piece of us,” he said.
The Crimson Wanderer regarded him. Then, wordlessly, he closed his own hand around the Heart and pried it loose from the concrete. It did not resist him. It recognized him.
“You bore its absence,” the Wanderer said, offering it. “Now I will bear its weight, until the key is forged. That is what we are, brother. One of us always carries what the other cannot.”
Claudius took it. The heart beat furiously in his iron grip, frantic, terrified — and he, who had lost his own heart to rust and ruin, held it with a gentleness that surprised even the Wanderer.
“Easy,” he told it. “The running’s done. For now.”
The panic runes cooled beneath his touch, exclamation softening into something almost like a heartbeat at rest. It did not slow. But it let itself be held.
The suburban nightmare of Level 94 unfolded in its false daylight — identical off-white houses, driverless cars bobbing on empty roads, siren poles piping cartoon music that scraped against the soul, a throne-shaped fountain flowing with Almond Water.
“I hate this place,” said the King of Normality, and there was no malice in it, only tired honesty. “It pretends to be a childhood. It’s a mausoleum wearing a birthday hat.”
Atlas walked the fake grass in silence, his kaleidoscopic eyes drinking in the identical houses. This was his level. The Animated King ruled the floating castle on the transparent mountain here — Atlas’ own memories, torn from him and made into a wraith, sat in that throne room even now.
“I was murdered near here,” Atlas said. It was not quite a memory. It was the shape of one, felt through the fog of his dementia. “Argos raided this place. Killed me. I became two halves.” He touched a house’s off-white wall. “The anchor is nostalgia itself. The cornerstone of remembering. Which means it is a piece of me, isn’t it. Buried here, where I died.”
“Convenient,” said the King of Normality, scanning the horizon for the tell-tale clouds that meant danger. “Or cruel. Hard to tell with this place.”
They found it in one of the rare houses — not the colorful, empty kind, but a Backstage variant, dark and clay-scented, where Animations were shaped. In the center of the floor, half-sunk into the concrete beneath the fake grass, was a Memory Jar: glass, sealed, containing a swirling fog of half-remembered afternoons that had never happened to anyone and belonged to everyone.
Atlas knelt before it. The dread signature that clung to him made the air shimmer with resurfacing memories — the King of Normality stiffened as his own repressed past clawed briefly at his composure — but Atlas did not touch the jar.
“If I take this,” he said slowly, “it will remember me. And I do not remember myself. I am a reservoir with a hole in the bottom.” He looked up at the King, and his multicolored eyes were wet. “What if it fills me with him? With Atlas? With the god who fought Argos and lost?”
The King of Normality was silent for a long moment. Then he crouched, gruff and awkward, and did something profoundly unlike him. He put a hand on Atlas’ shoulder.
“Then you’ll remember,” he said. “And you’ll decide what to do with it, same as anyone. Memory doesn’t make you a slave to it, friend. It just gives you more to choose from.” A pause. “That’s the difference between me and this level. I let people carry their pasts. This place just plays reruns.”
Atlas took the jar. The fog inside swirled toward him, and for one shattering instant, he remembered everything — laughter, a woman’s face, a childhood that may have been his or may have been invented by the level. His face crumpled. And then, mercifully, the King of Normality’s hand on his shoulder let the flood recede into ordinary forgetting, and the memory settled, becoming just one more thing he held, rather than the thing that held him.
“Thank you,” Atlas whispered — to the King of Normality, to the house, to the life that was not his.
“Don’t mention it. Really. I have a reputation.”
Far above, in the transparent castle, the Animated King felt something stolen from him and screamed.
Level 188 was silence and glass — a hundred windows, perhaps two hundred, set into stark white concrete held at 13.8 degrees, many blinded, all watching. Argos and Argus stood in the Courtyard, and neither of them could quite decide who was the reflection.
Argos was Justice, appearing here as a mercenary wrapped in chains, his orbiting orange eyes reflected a thousandfold in the glass. Argus was the imprisoned-and-returned king of the Royal Court, brought here through the merging of universes. But their names rhymed like fate’s own bad joke, and the level seemed determined to blur them further.
“Windows,” Argus observed, orbiting eyes narrowing. “They’re all looking at us. Every one.”
“Let them look,” said Argos, his own orbiting eyes multiplying to meet the level’s silent scrutiny. “I have nothing to hide. That is the entire point of me.” His True Sight cut through the spatial flux, reading the level’s bones. “This is a threshold-level. Its windows lead to Level 1.5 if you’re lucky, to nowhere if you’re not. The anchor is the frame itself — the concept of the boundary between here and elsewhere. A Window-Void anchor. We need a pane that opens onto nothing.”
The atrium shifted around them when they weren’t looking — structures rearranging with a sound like held breath. Somewhere, a gramophone played, and Argos’ records had warned of that: an NAA, a neuro-auditory agent, the same music that had driven Team Owl-Eyes to madness in 2017.
“Don’t listen to the music,” Argos said.
“I hadn’t planned to.”
But to claim the anchor, they had to withstand the gaze of the windows, which showed each viewer the truth of themselves. Argos looked into a pane and saw a father who had banished the mother of his children in the name of Law. He saw a bonsai weeping. He saw the withered face of the woman whose name his own scribes had overwritten. His chains rattled.
“Don’t flinch,” Argus said. “The anchor only surrenders to the unflinching.”
“I know,” Argos snarled, and did not look away, though it cost him. Argus provided the crown-authority of a king who commanded thresholds by right; Argos provided the immovable weight of Justice, which no illusion could deceive. He stared into his own reflected guilt until the window blinked — its blinds snapping down — and disgorged the anchor: a shard of glass that was also a wall, a view of somewhere unreachable frozen in a fragment the size of a coin. Through it, faintly, one could see a garden, and a small tree, and a hand that might have been reaching.
As Argos lifted it, a pink-dress faceling melted out of a mahogany door, silent and wrong — the same kind of entity that had killed Corporal Foxtrot years ago. Argus’ blade was already drawn.
“Go,” the king said. “I have the door. Justice can carry the void.”
Argos pocketed the shard without looking at it again. “One more thing I refuse to feel,” he said, and no one, not even Argus, believed him. Behind him, steel rang once, and then the level was silent again — except for the gramophone, still turning, playing to no one.
Level 974 was pink. Aggressively, cloyingly, sanity-erodingly pink — Baker-Miller walls and pastel mascots and the ghost-smell of nostalgic meals that never quite manifested. The scent of manufactured vanilla and old plushies hung heavy in the air.
“This place is an insult,” Augustus rasped, his purple eye-flames recoiling from the sweetness as he adjusted his posture to avoid a hanging pastel mobile. “All this saccharine. Feh.”
Solaris, the nine-foot-tall goddess of space, had proportioned herself down to fit among the sky-islands, ducking to keep her starmetal-armored frame from scraping the ceiling. The miniature black hole hovering above her head subtly warped the fluffy rug. “It’s cute, you matchstick,” she shot back. “Some of us didn’t lose the capacity for joy.”
“I lost rather more than that,” Augustus said dryly. The two gods — the angel and the starmother — made an unlikely pair, both wearing grief like a second skin, both here to retrieve the anchor of comfort-in-abandonment: the cornerstone of the beloved thing left behind, a childhood mascot on a floating island where nothing lasts.
“A stuffed animal,” Solaris said, in a tone that suggested she was reconsidering the entire plan. “We fought our way across the omniverse for a stuffed animal.”
“Oh, dearie, don’t be so literal. Rather poetic, don’t you think? I made things once. Flesh and bone from my fingertips. Now I’m sent to fetch a plushie. It should have been Claudius. He was the toymaker, after all.”
Solaris had little patience for the angel’s self-pity. She scanned the endless overcrowded sky for the anchor. “There.” On a small, blob-shaped island, in the upside-down interior of a house with no foundation, sat a single toy: a small white Sanrio cat with a red bow, faded and loved and left.
In the doorway, Kitty stood perfectly still — three-point-two meters of faceless matte-black limbs, watching them with passive, hollow intent. It did not attack. It only observed.
They crossed a wooden bridge that swayed and threatened to drop them into the infinite fall between planes. A Tumbler — black, tentacled, virus-like — slithered toward the toy as if to claim it, but Solaris raised a hand, and a small black hole opened, drawing the creature harmlessly away into a pocket of collapsed space.
Augustus reached the plushie first. He held it in golden hands, this small soft thing, and for a moment the God of Creation looked at the object with an expression his face could barely form. “Ah. There she is.” The mockery drained out of him. “My son had a toy. Before the serpent. Before all of it.” His eyes dimmed. “I wonder if he left it behind, when he became a murderer of light. I wonder if anyone kept it.”
Solaris — dominant, imposing, quick to anger — found, unexpectedly, that she had nothing cruel to say. She thought of her own daughters, taken and nearly siphoned dry by SHALTOKOL’s schemes. Her heavy, clawed gauntlets were remarkably gentle as she secured the plushie against her glowing chest core.
“Bring it,” she said, and her voice was gentler than it had been. “For the key. And for him, if it matters.”
“It doesn’t,” Augustus said. And carried it anyway.
Solaris offered a brief, respectful nod to the entity in the doorway. “We have the anchor. Let us leave before you burn the wallpaper, Augustus.” Kitty tilted its head, and when they left, it did not stop them.
Far beyond the standard numerical designations, at the very limit of computation, Volyx and Y’liad Elyion descended into the absolute zero of Level 9223372036854775807 — a fractured staircase leading into an ocean of static. The Greyking, Dyadlord of Stupor, dragged Bittersteel across the impossible stone, his ashen-blue robes fluttering in the data-winds, his ashen silver ring glinting on his rotting hand.
Volyx reached into the integer overflow and grasped a shard of pure, unadulterated boundary-break — a stone of absolute finality, perfectly heavy, perfectly still: the concept of exceeding the limit.
Cygnus and the Pillar Scribe walked into silence so profound it had weight.
The endless library stretched around them, decaying, its metal letters spelling THE END IS NEAR above a center that buzzed with the only sound in the level — computer terminals, humming with connection to the database. The Storyteller flickered between her forms, her white gown brushing the dusty carpet. Beside her, the Pillar Scribe dragged its slug-like mass, leaving a trail of shimmering transcription ink.
Cygnus felt the isolation press against her mind — that famous property of The End that convinced wanderers they were utterly, cosmically alone. “It’s trying to separate us,” she observed. She reached out and took the Pillar Scribe’s clammy appendage, an anchor of contact against the level’s erasing quiet. “The anchor here is the false ending. The concept of a conclusion that isn’t real. A cornerstone of every story that pretends to stop.”
The Pillar Scribe’s quill scratched against nothing, transcribing the Terminus’ endless dictation even here. When he spoke, his voice was the flat monotone of a being who had been tortured into pure function. “Balance requires an ending to weigh against every beginning. We need the book that closes but does not conclude.”
They moved toward the center, resisting the fake realities that bloomed at the edges of perception — glimpses of home, of comfort, of escape, all of them lies. Cygnus bypassed a false reality trap with a wave of her hand, the illusion of a cozy Frontrooms café shattering into raw code. She had catalogued this level. She did not look at the doorways.
At the central terminal, the screen displayed a blinding white cursor. The Pillar Scribe reared up, its disfigured appendages striking the keys with rapid, desperate precision. It didn’t just find the book — it typed the anchor into physical existence, and the terminal spat out a heavy, leather-bound tome radiating an oppressive aura of finality.
When Cygnus opened it, she found every page filled — and the last page reading, simply: And so it ended. Below which the text continued, because it hadn’t. Because it never did.
“The Tome of the False End,” she murmured. Some claimed this was the fabled Tome of Knowledge. Perhaps it was, in its way — the knowledge that no ending is ever truly final. She closed it, and its weight settled into her arms like a sleeping child. “A piece of the concept that stories go on. That we go on.”
The Pillar Scribe transcribed her words even as she spoke them. “The Terminus finds this… acceptable. Take it. And Cygnus—” the slug-being’s tortured eyes lifted, and for a flicker there was Paris in them, the human he had been before Level Theta, before Cygnus had rescued him too late. “Thank you. For the rescue. I have never — the Terminus does not permit me to — but I remember it. That you came.”
Cygnus’ composed face softened with an ancient grief. “I will always come, Paris. Even when I am too late. Especially then.”
The terminals buzzed. Somewhere, a Partygoer laughed. They did not stay to meet it.
Level Heaven was a foundational sector — a cornerstone so deep in the omniverse’s architecture that it barely rendered, existing as raw creative potential before form, before category. To go there was to visit the place where Art itself first touched the void and decided to make something.
Chiasmus went, because she was Art incarnate now — four-eyed, four-armed, the summation of Gudang and River and Eden and all their fractured selves, floating above a sea of pastel white. Apollo went, because the Brush of Reality answered to him, and this was a place that responded to painting. And Muya — the Muralist, the veiled avatar of Ka’rot who had once been Gudang’s own champion — went because she guarded depictions, and Level Heaven was the first depiction of all.
“it feels like coming home,” Chiasmus said, her voice all lowercase. “or like the memory of a home i built and then broke.” Polygonal artifacts glitched around her marble form. “ka’rot’s fingerprint is everywhere here. this is where the pillar of art first… expressed.”
The Muralist said nothing — she rarely did — but she lifted her candle, and its light revealed murals on walls that had no substance: iridescent depictions of ancient kingdoms, of the first levels, of paradise before it fell. She had painted some of these. In another life. As another woman.
“You made me,” Muya said finally, through her blue ceramic mask. “In a manner of speaking. Or the one you were did.”
“I made a great many things I regret,” Chiasmus answered, her voice the summation of four souls. “And a few I don’t. I’m still learning which is which.”
Apollo — the Painter, Entity 41, cheery even here — clutched the Brush of Reality and gaped. “This is where it all starts. Every painting I’ve ever made? Every level anybody ever dreamed up? It came from here. This is the blank canvas before the canvas.”
The anchor of Level Heaven was the first mark — the primordial act of creation, the cornerstone of making meaning where there was none. It could not be taken. It had to be made, freshly, in the place where making began.
So together, they created.
Apollo painted with the Brush, god of harmony and measured light, working with mathematical precision. Muya raised her candle and guided the strokes with the muscle-memory of a champion who had served Art for eons, marking the exact point where perfection could be cut free without destroying the composition. And Chiasmus — who had learned, through four deaths and one rebirth, that perfection was a lie that killed — reached out with four hands and gave the mark life, breathing into it the same synthesis that had reforged her from four broken souls.
The first mark bloomed — a single point of created meaning, self-aware, humming with the entire history of every story ever told. It detached from the wall and hovered, waiting to become part of something greater.
“the key,” Chiasmus breathed. “the last piece.”
Muya finally spoke, her voice muffled behind the veil, quiet as brushstrokes. “Gudang would have wept to see this place again.” A pause. “I weep. I think. Whatever I am now.”
Chiasmus reached out and, with one of her four hands, touched the Muralist’s shoulder — two fragments of the same shattered goddess, meeting in the place where they had begun. “we are all fragments. but fragments can be forged into something whole. that is the entire point. that is what the key will be.”
She turned to the flawless lattice of the place around her. “I don’t need you anymore,” she told the perfect place, not unkindly. “I have something better now. I have something whole.”
And Level Heaven, for the first time in its existence, developed a single, tiny, beautiful flaw — and was better for it.
This team’s burden was the heaviest, for the anchor of the Yellow — the foundational liminal concept, the mono-yellow hum from which all the Backrooms descended — could not be found in one place. It was distributed across the foundational cornerstones of other iterations of the Backrooms entirely.
Level 0 had never been silent. Even in its emptiest stretches, the buzzing of fluorescent lights — that 60 Hz drone, omnipresent and maddening — filled every corner of the yellow maze. But today, as three figures materialized in its damp, carpeted corridors, even the lights seemed to dim.
Asterion went first, ducking his massive form beneath the low acoustic ceiling, his golden horns scraping the mineral fiber tiles, sending down a shower of dust and fiberglass, his chains dragging furrows in the stained yellow fibers. Behind him came Clavis and the Bearded Keymaster, squinting against the migraine-yellow light. The latter still walked with a limp from his ordeal with his Horned counterpart, though he would never admit it.
“Of all the places,” the Bearded Keymaster muttered, the petrichor scent of his counterpart mingling with the damp, urinous reek of the carpet. “Every reality. Every version of every Backrooms. And they all begin here.”
“Because it is the wound,” Asterion said. “The first misremembering. The place where reality thinned enough to let humanity fall in. Where I arrived. Where the veil tore.” He touched the wallpaper with a skeletal finger, and the chevron pattern seemed to flinch. “This is the anchor of Threshold itself. Of the in-between.”
The Isolation Effect pressed down on all three, but Clavis, master of Access, refused the separation with a word, binding the three of them together against the level’s law. They walked for what might have been minutes or days, the layout shifting behind them, hallways rearranging in the corner of the eye.
Then, in an archway room where the carpet ran shallow and dry, they found her.
She was crouched at the base of a wall in a high-collared Victorian dress gone gray with age, her fingernails torn and bleeding, frantically peeling strips of the chevron wallpaper. Her hair hung in matted ropes. When she looked up, her eyes were bright with a terrible, feverish lucidity.
“I’ve got out at last,” she whispered rapidly, not quite looking at them. “In spite of you and Jane. And I’ve pulled off most of the paper, so you can’t put me back.” She resumed scratching, long strips of yellow curling away beneath her fingers. “John says I mustn’t stir without him. John is a physician, and perhaps that is why I do not get well faster.” She laughed, a cracked and creeping sound.
The Bearded Keymaster crouched beside her, keeping a careful distance. “Madam. This isn’t a room in a house. You’re—”
“There is no door,” she whispered. “I have circumnavigated this room a thousand times. I have followed the pattern to its impossible conclusions. There is no door.”
Clavis knelt on her other side. When he spoke, his deep voice was uncharacteristically gentle, the sternness of Access softened into something older and sadder. “You believe yourself trapped behind a pattern. You are not wrong. But the pattern is not paper. It is a story you were written into and could not leave.” He touched the wall she had been clawing, and where the yellow had peeled away, the plaster shimmered — a flickering seam of Level 1’s promise. “There is always a door. That is the first law. That is my law. The woman behind the paper was always you. Stop trying to free her. Simply walk out.”
For a long moment she did not move. Then, trembling, she reached past his hand to touch the flickering wall herself. Her fingers passed through.
“Oh,” she breathed. Something in her face came unstuck — decades of creeping madness sloughing away like the wallpaper she had torn. “Oh.”
And she was gone. Where she had crouched, a single scrap of yellow wallpaper remained, curled and glowing faintly, humming with a resonance that made the Bearded Keymaster’s teeth ache.
Asterion lifted it. In his enormous hand it looked absurdly small. “The anchor. The truth of the threshold — that every prison contains its own door, and the only bars are the ones we consent to.” He tucked it into a fold of his tattered robe. “One.”
The Bearded Keymaster stood, brushing damp from his knees, and did not quite meet Clavis’ eyes. “You didn’t have to be kind to her. She wasn’t even real. Just a story.”
“Neither were we, once,” said Clavis, and walked on.
…
The buzzing 60 Hz hum shifted into the low, industrial thrum of the Async Research Institute’s containment grid. The transition was jarring — the yellow warmth of Level 0 giving way to something colder, more clinical, the fluorescent lights whiter and harsher, the air antiseptic mixed with something organic and wrong. Cracks of viridescent glow spiderwebbed across the walls, warping the textures, chewing at the geometry.
“The Complex,” the Bearded Keymaster said, studying the spray-painted directional arrows and stenciled room numbers. “The anchor of the found — the moment humanity first opened the door with a machine instead of a fall.”
They moved fast. Clavis sealed doors behind them as they passed, locking away the wailing, chair-throwing thing that lurched after them through the halls — a Lifeform, tall and vine-black, tangled like wet wire, mimicking their footsteps with a distorted, hungry cry. It threw a chair. Asterion caught it out of the air without looking, without breaking stride, and set it down with incongruous care. “I see in you my champion. Stand down…”
The Lifeform retreated.
At the heart of the Async territory, past cross-shaped support pillars in their regular grid, they found the Low-Proximity Magnetic Distortion System — the Threshold. A doorway of shivering green light, humming with the frequency that had cracked reality open in 1989. Beside it, half-melted into the machine’s housing, was the distortion plate: a slab of scorched metal etched with superconductor traceries, radiating the Green Glow’s electromagnetic pulse — the same green as the lightning that had struck Ivan Beck.
“The bridge,” Asterion said. “This is what makes a Null Zone into a stable door. The truth of access forced open by will and machine.” He gripped the primary distortion plate with both hands, his iron-pierced muscles straining, and tore the heavy metallic component from its housing. Sparks showered the concrete floor.
Clavis wrapped his corrosive black hand around the plate to steady it. The Green Glow flared, fighting him — trying to rewrite him, to fold his silhouette into its distortion. For an instant his form stuttered, flickering between Gatekeeper and shadow. Then his white eyes narrowed, and he simply unlocked the plate’s hold on the machine. It came free with a sound like a held breath released.
“Two,” he said.
Behind them, the sealed door boomed as the Lifeform threw itself against it, wailing in a voice that was almost, but not quite, human.
…
Another turn of the keys. These Backrooms were wrong in a way that was difficult to articulate — wrong the way a lie was wrong. The space knew it was fake, and it didn’t care.
“This place is a purgatory,” the Bearded Keymaster said. “Not like the Daedos from which we hail. This one is personal. Individual. Each person who enters experiences their own guilt made manifest. Where the Backrooms is the underside of a lie, and only truth opens the way out.”
Deeper in, they descended through red-lit darkling carpet, past a dining table set for a family that would never arrive, toward a doorway that was not a real doorway but a negative space — a place where the wall simply stopped being. Beyond it: a playground. A swing set moving in a wind that didn’t exist. And a depth that went down and down.
Clavis recognized the shape of it — a man’s guilt over killing his son, a mind that had fragmented and projected its horror into a liminal framework. Seated on the ground beside the swing, holding something golden, was the Red Woman. Her form shifted — one moment an old crone, the next a young mother, the next a thing of angles and shadow. She held a gold Oscar statuette in her lap like a child, stroking its golden surface.
“You’re not him,” she said, her voice a chorus of every voice the man had ever known. “He’s still upstairs. Waiting for his number to be called. He’s been waiting for a very long time.”
“We need that,” Clavis said, pointing to the Oscar. “The concept it represents.”
“It represents a man who killed his son and called it grief,” the Red Lady said. “It represents the lie that won four Academy Awards. Why would you want that?”
“Because it’s foundational,” the Bearded Keymaster said. “The anchor. A human lie so profound it became a load-bearing wall of existence.”
The Red Lady studied them. Then, slowly, she held out the Oscar. “Take it. But understand what you’re carrying. This is not a trophy. It is a confession.”
Clavis snatched the award — heavier than gold had any right to be, weighted with the ambition of a thousand desperate careers and the particular madness that comes from refusing to admit what you’ve done. He wrapped it in a fold of his cloak, where it pulsed faintly against his side.
“Three,” he said. “One more to go in this itinerary.”
…
One final turn brought them to the toxic, fluid-logged expanse of The Halls. It was Level 0 and it was not — the same endless yellow, but vaster, lonelier, threaded with the machinery of survival. This was the Frontier of the Backrooms limspace system, the anchor of persistence — the truth that even in an infinite, hostile purgatory, humanity endures, trades, clusters in Cartesian valleys, refuses to die. Precursor Terminals hummed in the corners, blinking their patient green. Somewhere a distant settlement’s generator throbbed.
A raven watched them from atop a terminal. Its head cocked. Its eye was too bright. The air smelled, faintly, of white sage and earthy saffron.
The Bearded Keymaster went still. “That’s not a raven.”
The raven’s form unspooled — not violently, but with a sense of deep, calm inevitability — resolving into a robed figure in scarlet, face indistinct. The Crimson Emissary. The Porter. He held, in one hand, a scrap of parchment that glowed with the accumulated memory of the Archives: every recorded death, every preserved story, every voice that refused to be lost forever.
He said nothing. He never spoke through words, only actions. He extended the parchment.
“You know what we are,” Clavis said. “What we seek.”
The Emissary inclined his head. From within his robes he produced a second object — a small clay jar sealed with wax — and pressed it and the parchment together into Asterion’s waiting hand. Then he touched two fingers to the place where a heart would be, and gestured outward, to the infinite halls, the distant settlements, the terminals blinking green.
Keep them alive, the gesture said. That is all I have ever asked. That is the anchor. Memory kept is the dead made deathless.
“Four,” Asterion said softly.
The Emissary became a raven again and flew into the endless yellow, and the smell of saffron lingered long after he was gone.
There, in that system of endless institutional corridors, the strip of First Yellow, the distortion plate, the Oscar, and the essence of the Halls all resonated together into a single unified anchor: the Mono-Yellow Core, humming at exactly 120 hertz, the load-bearing frequency of every liminal space that ever misremembered itself into being.
“That’s the heaviest concept in the omniverse,” the Bearded Keymaster said, staggering slightly under its metaphysical weight. “The feeling of being lost. Everyone knows it. That’s what makes it strong.”
Asterion, cradling the core in his iron-ringed hands, said quietly: “I know it best of all. It is, after all, the thing I brought into the world.” And for once, he did not sound bitter about it.
Kushim and Mortis Abelson stepped into The Back, and temperature vanished completely. The air matched their skin so perfectly that both of them felt, immediately and viscerally, how wrong it was for them to exist here. This was the out-of-bounds of a dying god’s dream, the garbage-data void of the Megalith — a post-apocalyptic fusion of modern infrastructure and esoteric hellscapes, frankensteined from discarded fragments of a reality that ran on video-game logic.
The ground — if there was ground — was only as solid as one’s belief in it. Walls flickered in and out of existence, snippets of other places — a yellow corridor, a concrete stairwell, a fast-food restaurant that stretched into fractal infinity — patched together like a collage made by a blind hand.
“Charming,” Mortis said, straightening his gray waistcoat. His music-box tune tinkled faintly in the dead air, mingling with the scent of burnt toast. “It’s like standing inside the space between two thoughts. I’ve claimed souls in stranger places, but not by much.”
Kushim’s right eye emanated its dim green light — the eye that saw souls. Here it saw only their absence. The Back held no dead, because nothing that entered it had ever properly lived. He touched the hilt of his curved sword, the ink-matter within it stirring uneasily. “The anchor here is the truth of deletion. Of the space where erased things go. If we carry a piece of it, the Officinarum’s nexus — itself born of erasure and torment — will recognize it as kin, and not reject it.”
They walked the impossible halls. Somewhere behind a wall, a voice spoke, muffled and close — someone in a basement in another reality entirely, audible through the paper-thin adjacency of the Back but forever unreachable. A glitch-thing shaped like the abstract shadow of a glass skyscraper drifted past, and when it noticed them it panicked, its terror-attack raining a thousand pinhead iron balls from nothing before it fled in confusion at its own actions.
Then, at a crossroads of corridors that met at angles no geometry should allow, they found the reaper.
She was draped in white. She smelled of dead flowers. A massive scythe rested against her shoulder, and beneath her hood was a darkness that Mortis recognized like a reflection.
Kushim stopped breathing. “Śmiercią.”
She turned. Though she had no face, both undertakers felt her attention settle on them like the weight of a closing door.
“Two of you,” she said. Her voice was the sound of a held note fading. “I feel Il’thli in you both. The Pillar of Mortality wears many masks across the endless dreams.” Her hooded gaze drifted to Kushim, and something in her posture shifted with recognition. “You carry an old grief, Undertaker. The Sumerian. The one who loved Life-and-Death and then made war on the gods in her name.”
Kushim’s jaw tightened. “You know me.”
“I know the shape of you. We are the same embalming tool used on different corpses.” Her scythe swung down, its blade coming to rest point-first in the nothing-floor. “You’ve come for a piece of the Back. To follow a hunger that would devour all my careful harvests at once. Baughust. The one appetite even I cannot reap, because it eats the very concept of an ending.”
“Then help us end it,” Mortis said. His music-box smile never wavered, but his voice had lost its posh lilt, gone bare and honest. “You and I — we are custodians. We escort. We tally karma and send souls onward. If Baughust wakes, there is no onward. There is only the maw. Every death I’ve ever attended, made meaningless. Every soul I’ve ever guided, unmade.” He spread his gray-gloved hands. “I’ve defied the natural order before to prevent a worse one. I’d do it again. Wouldn’t you?”
Śmiercią was silent for a long moment. In the dead air, her white robes did not stir.
“There is a piece of the Back that has never belonged to any reality,” she said at last. “The Switchboard of Events. The debug-heart of this dying dream, where the flags of existence are turned on and off. To take a shard of it is to hold the truth of deletion itself — that anything can be unmade, and therefore that unmaking is a door like any other.” She withdrew a fragment of black-gold data, jagged as broken glass, humming with the crash-frequency of corrupted save-files. “It is lethal to carry. It wants to delete the one who holds it.”
Kushim extended his hand. The ink-matter of his sword flowed up his arm to sheathe his fingers in dampening shadow, muffling the shard’s hunger. “I have carried lethal things before. It is what I am for.”
Śmiercią placed the shard in his palm. Their hands touched — Mortality touching Mortality, oil and water, two custodians of the same great silence.
“When this is done,” she said, “if any of us remain — come back. Sit with me. Tell me how the story ended. I so rarely learn the endings.” Something almost like longing threaded her fading voice. “I only ever see the beginnings of the end. Two splinters of Mortality should not be strangers.”
“I’ll come too,” said Mortis, and for once the smile reached whatever passed for his eyes. “I get lonely, being the end of everything. And I do love a good tale. I collect the ones worth keeping.”
They left her at the crossroads, and the smell of dead flowers followed them out of the nothing.
The Far Plane opened onto a soft, dreaming green: vast fields of grass rolling under a hazy, fogged sky, dotted with wandering shapes. Striders drifted past on impossible legs, releasing shimmering bubbles. Kytes hung in the air like aquatic kites. It was, in its strange way, beautiful.
“Fascinating,” The Alchemist muttered, adjusting his glasses over his eyeless face, pulling a pen from his lab coat to jot notes on his own forearm. “The molecular structure here doesn’t seem to degrade. It exists in perpetual stasis.”
Philia gasped with delight, spinning, her pink wings half-manifesting in her excitement. “Oh, Alchemist, look at them! They’re not hostile at all — I can feel it — they’re just living. Just existing, in their own small ways.” A Strider bent its long neck toward her, curious, and she reached up to stroke its bubble-slick flank. It made a sound like distant windchimes.
“This one’s the anchor of observation without interference, Cygnus said,” the Alchemist grinned. “The Zooliminologists spent years documenting these things, protecting them, refusing to exploit them. The truth here is that the studied thing has value in itself. We need something charged with that. Something that means it.”
They wandered the Far Plains, past Dandylions spreading their propagating pseudoflora, past a distant herd of cloud-like Maax drifting in friendly formation. And then, near a pool of Water 2, Philia stopped dead and made a sound the Alchemist had never heard from her — a small, involuntary squeak of pure joy.
It was a Golbo — a blob of flesh roughly two feet long, resting atop a bed of green reedgrass and dandelions in a white ceramic bathtub. It had leg-like growths on its underside, a stubby tail, and a single, massive eye that blinked up at her with placid, boneless serenity.
“Oh, how adorable!” Philia cooed, the scent of fresh flowers blooming around her as she knelt beside the tub. “It’s the most precious creature I have ever beheld in all my centuries of existence. Look at its little eye. Look how it bends. Alchemist, I am going to weep.”
“Please don’t.” The Alchemist crouched beside her, peering at the creature with genuine scientific fascination. “A Golbo. No skeleton. No blood vessels. No skin-material inconsistency — it’s consistent all the way through. Radioactive signature on par with a potassium-rich banana.” He reached into his coat and produced a syringe. “I wonder what happens if I synthesize its outer layer.”
“Don’t you dare hurt him,” Philia said, projecting a small, pink, heart-shaped shield over the tub. The Golbo stared blankly, perfectly content. “I won’t cage a living thing, not even a boneless little one, not even for the fate of the omniverse.”
“No need.” The Alchemist tilted his head. “And yet the Far Plane made it, and the researchers cherished it, and that cherishing gave it meaning. That’s the anchor. Not the creature. The love that was poured into observing it.” He reached into the pool of Water 2 and, with a delicate application of his understanding-of-all-things, drew out a single perfect droplet that hung suspended and iridescent in the air, condensed with the residual essence of every researcher who had ever knelt here, note-taking, protecting, seeing. It thrummed with the anchor’s resonance: the truth that to witness a thing with care is to make it real. “There. Concept extracted, creature intact.”
Philia beamed at him. “You understand it perfectly. I knew you did.” She scooped the Golbo very carefully onto a broad leaf — as one was meant to, never by hand — and set it out of the way, safe. She kissed the top of its eyeless head. “Goodbye, sweet one. I shall think of you often. You have given me hope on a very dark day.”
The Golbo bent contentedly.
As they turned to leave, the Alchemist glanced sidelong at her. “You know, for someone facing the end of everything, you’re remarkably able to be delighted by a bendy little water-creature.”
“That is precisely why,” Philia said, and her smile turned quieter, wiser, the ancient grief beneath it briefly visible. “If I cannot still find joy in a small good thing, then Baughust has already won. Hope is not naïve, Alchemist. Hope is the last rebellion. You of all beings should know that. You keep going. Even when you can’t remember why.”
The Alchemist said nothing for a moment. Then, gruffly: “…You really are too sweet. It’s genuinely alarming.”
“I know,” Philia said happily, taking his arm as they walked. “Isn’t it wonderful?”
Of all the expeditions, none were as deeply immersed in the grotesque absurdity of the multiversal convergence as The Game Master’s. She’d been assigned the “Capitalist” Backrooms almost as an afterthought. You’re erratic and you understand meta-nonsense, Cygnus had said, not unkindly. This one will make sense to no one but you.
Cygnus was right.
The Game Master landed face-first on a floor of familiar yellow carpet that smelled of french fries. “Ough. My polygons,” she groaned, her pixelated mask displaying swirling spiral eyes before rebooting to two large, jagged stars. She pushed herself up by her puppet strings and beheld the level before her. The sheer, unironic commodification of liminal terror hit her like a physical blow — the air thick with fry grease, wet carpet, and aggressively marketed high-fructose corn syrup.
At the center of the infinite mono-yellow maze squatted a fully functional McDonald’s, its golden arches glowing with menacing, divine authority.
She strode up to the counter and slammed her oversized mallet onto the linoleum. The menu board flickered. And paradoxically, the fryers bubbled with Burger King onion rings; Whoppers sat under the heat lamps wrapped in McDonald’s packaging.
“Huh. It’s a McDonald’s, but—” she squinted at the food materializing on the counter, “—that’s a Whopper. That’s Burger King food. In a McDonald’s. That’s the kind of paradox that would give a lesser jester a migraine.” Her display flickered to a thonk emoji. “Okay, this is actually kind of based.”
She wandered past the counter, parched from the fall, and found a Pepsi machine humming loudly against a wall of peeling wallpaper.
“Thank god, I was getting thirsty,” she announced to no one, and smacked the Pepsi button.
The machine violently dispensed a bottle of Mountain Dew Baja Blast.
She stared at it. “…I’ll allow it. Consistent. I respect the bit.” She cracked it open and drank it in one long, glitching gulp.
Deeper in, the brands proliferated like a fungal bloom of intellectual property — the multiversal convergence having caused the absolute worst corporate decay of The Frontrooms’ late-stage capitalism to bleed directly into the liminal space.
The Kool-Aid Man had smashed through a load-bearing wall and then stood there awkwardly, having nowhere further to go, his frozen pitcher-face covered in drywall dust. Phil Swift stood guard beside massive, structural stacks of Nutter Butter boxes. A ten-foot tall Minion was clipping halfway through a drywall partition, its sickly yellow skin blending with the color of the wallpaper.
Aisles of an Ollie’s grocery store merged into the labyrinth of an IKEA, which fed directly into an Aldi and a FamilyMart. Shelving units from IKEA were stocked exclusively with Arizona Iced Tea (still ninety-nine cents, a sign insisted), Minute Maid, Chiquita Bananas, Shin Ramyun ramen, boxes of Kraft Mac and Cheese, and jars of Grey Poupon. A Drumstick ice cream cone rotated on a pedestal like a holy relic.
Hambiboom plushies littered the floor. A Jack in the Box antenna ball rolled past her feet.
The Game Master seemed to have a sudden moment of sober lucidity. “This is a commentary,” she realized aloud, and to you. “This whole level is about how capitalism commodifies everything, even niche horror subcultures like — like us. The Backrooms went viral at 7, and now it’s got product placement. That’s genuinely bleak.” The distortion dropped for half a second, letting the raspy real voice underneath show through. “Took something weird and lonely and true and slapped a McDonald’s logo on it. I respect it.”
“Oh, don’t be so sour.”
She spun.
He stood in a doorway that hadn’t been there a moment ago — a tall, gaunt figure in an impeccable old-fashioned suit, and where his head should have been sat an antique television set, its screen displaying nothing but static and, occasionally, the flicker of a film reel. When he spoke, the voice came from a speaker somewhere in his chest, smooth as old celluloid.
“You must be the boss of all this,” the Game Master said, hands on her hips.
“And you must be the Game Master. I’ve adored your work. Level 389. The games. The theatricality. You have a wonderful sense of staging.” The television face crinkled its eyes. “Some call me the Older Gentleman. I direct films. Ninety-six percent of everything released in North America and Europe for the past several decades, give or take. I own the intellectual property, the life rights, and the genetic information of every soul who has ever signed onto a Hollywood picture. It’s all quite legal. They sign willingly.”
The Game Master arched a pixelated brow. “And you did all this because—?”
The Older Gentleman’s static resolved, for just a moment, into a single word: MOVIES. “I simply love movies, you see. And now, with all these lovely realities folding together, I find my catalogue expanding. My associates agree entirely.” Around him hovered The Producers, faceless suits with clipboards.
“Corporate sellouts,” The Game Master scoffed. She knew The Producers were behind this cross-brand contamination—Mgepog-mglw’nafh-ehye and his cronies turning the Backrooms into a commodified theme park. “So this whole place is your set. Your studio backlot.” Her grin went sharp and cold behind her mask. “You’re strip-mining a purgatory for product placement.”
“I’m curating it. And I’d love for you to join the roster. A director of your talents — the games could be a franchise. Merchandising. A theme park attraction. Just sign here—” a contract materialized in his gloved hand, endless fine print scrolling down its length “—your IP, your rights, a small tissue sample, and we’ll make you a star.”
She noticed something on his desk — a foundational anchor, the concept of commerce itself, the load-bearing idea of value exchanged. She could take it. She should take it. Her whole reason for being here.
But then she heard it. Faint, from deeper in the level. A sound she knew. A sound that called to her Avataric blood.
Brainrot.
She drifted past the Older Gentleman — who did not stop her; he was busy greenlighting a sequel to a film that did not exist — and pushed through a door marked KIDS.
What lay beyond was Hell of a different flavor: a garish, oversaturated labyrinth of algorithmic slop. The fluorescent hum gave way to a cacophony of royalty-free ukulele music, vine boom sound effects, and obnoxiously loud, pitched-up voices. Obnoxious YouTubers screamed thumbnails into existence — red arrows, shocked faces, “BACKROOMS AT 3AM CHALLENGE (Gone Sexual)”. Mascot horror monsters lumbered through primary-colored halls, their exaggerated forms corrupted by cheap 3D modeling. A Chuck E. Cheese mascot chased a kid, who screamed “OH NO! It’s Chuck aka SC-I MEAN ENTITY 69691273 Luckly I found a blue crayon (he loves blue crayons but hates purple ones) So the worst he’ll do is open a wormhole to level -2#@%# instead of shoving a firecracker up my ass”.
Shrek stalked the halls, angrily demanding to know what people were doing in his swamp repeating a meme. Nextbots stampeded past — including one that was, unmistakably and inexplicably, a low-poly Kanye West, sliding across the floor at terrifying speeds, clipping through walls with flattened, 2D aggression. A distorted voice looped a TTS file narrating a “What if a racist kid enters the Backrooms” bit with deadpan, AI-generated sincerity — and somewhere a racist kid had actually wandered in and gotten immediately and karmically lost, which the Game Master found extremely funny and made a mental note to never help. Peter Todd, with his signature red “GAMER” hat, walked around explaining the how Cindy was the hottest entity and The Glitchton lurked in Level 37.
The Game Master stood in the middle of it all, her display cycling through every emoji at once, and felt something she had not felt in a very long time.
At home.
“Oh my Pantheon,” she whispered, her voice modulating through her mask’s speakers in pure, unadulterated awe. “It’s perfect. It’s absolutely, undeniably perfect.” Her whole life had been rigged games and sadistic twists and manipulating wanderers into her domain. But this — chaos on an industrial scale, entertainment weaponized into torment, content as a horror unto itself — was her Pillar’s purest expression: Humor’s shadow, the mirth that decays into madness.
She could grab the commerce anchor and leave. The others were counting on her. The key needed forging. Baughust’s eye was opening.
But.
An idea was forming behind her mask — a plan, slow and delicious, tumbling into place tumbler by tumbler like the most sadistic lock ever made. All this raw material. All these trapped mascots, bored brand-ghosts, purposeless Nextbots and abandoned IP. The Older Gentleman loved movies. But he wasn’t using this. This slop. This glorious, obnoxious, infinitely renewable slop. An army of the omniverse’s most annoying detritus, leaderless, waiting for a director.
“You know what? I’m gonna stick around here a while,” she announced, primarily to you. “Not gonna sign your little Faustian Netflix deal, Grandpa TV. Grab the anchor on my way out, sure, sure. But first—” she cracked her wooden knuckles, and her display settled on a wide, jagged, scheming grin, “—I’m gonna need a team. See, I’ve got six hundred million square miles of the most unhinged foot soldiers in the entire omniverse right here. And rallying idiots into playing my games? That’s kinda my entire brand.”
She turned to the nearest Nextbot-Kanye, which skidded to a halt before her, dead-eyed and awaiting instruction, and hoisted it up like a mascot of her new insurgency. Peter Todd lurked closer. Shrek looked up. The Chuck E. Cheese mascot swiveled its loose jaw toward her.
She cupped her hands around her speaker-mask, and her shrill, giggling, gloriously obnoxious voice rang out across the Capitalist Backrooms:
“GATHER ROUND, KIDS! Auntie Game Master’s got a war to win. The rest of the family’s off collecting anchors like good little soldiers — but somebody’s gotta bring the fun. Somebody’s gotta bring the army. And we’re gonna make it entertaining!”
The Kool-Aid Man burst through another wall. “OH YEAH!”
Behind her, the Older Gentleman’s television head tilted, static rising, the kindly smile on his screen fixing into something that flickered, just slightly, toward alarm. “…Oh,” he said. “That’s rather off-script.”
“Buddy,” said the Game Master, “I am the off-script.”
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